This guide is a full walkthrough to earn all of the achievements in the game. Whether you are a first time player or just searching for that perfect completion this guide will tell you exactly what to do.
Quick Overview
Total Achievements: 37
Online Achievements: 5
Time to 100%: ~20 hours
Playthroughs Needed: 1
Missable Achievements: There are none, as Mission Select is accessible.
Glitched Achievements: None have been reported.
Difficulty Effect: Does not affect completion of achievement.
Most Difficult Achievement: A Collector’s Habit, for locating all of the collectibles.
DLC Needed: No additional content needed, the Steam achievements are only for the base game.
Story related achievements
You will automatically unlock these while playing through the main campaign. They are completely unmissable.
Icebreaker – Survive the helicopter crash.
From Malta with Love – Complete your training as a recruit in Malta.
Shaken Not Stirred – Complete your first assignment at the nightclub.
I Expect You to Die – Survive the explosion at the hotel in Slovakia.
Skyfall – Jump out of a plane in Slovakia.
Win, Lose or Die – Win the auction.
Nobody Lives Forever – Find 009's body.
Trigger Mortis – Escape the ambush alive.
A Hard Man to Kill – Survive an assassination attempt.
You Only Live Twice – Defeat the assassin.
Agent Under Fire – Escape in the bin lorry.
All Time High – Infiltrate Nicholas Webb's penthouse.
No Time to Die – Escape by helicopter.
Double or Die – Save Theresa Lorca.
You Know My Name – Defeat Damien Webb.
Solo – Leave MI6 as a rogue agent.
The Writing Is on the Wall – Catch Isola.
For King and Country – Defend MI6.
Combat Achievements
Always Have an Exit Plan
Use a gadget to escape a confrontation.
Enter a restricted area with civilians and intentionally get caught to trigger a confrontation. During the comply dialogue prompt, use your Q-Watch to distract the target and escape.
Disarming Personality
Disarm an enemy with a laser.
You unlock the Laser Strap gadget while game progression. Be sure to equip it in the Q-Lab before starting a mission. To execute this, let an armed enemy detect you, wait for them to aim at you, and hit them with the laser. Just remember, the laser requires electric charges to fire, so you'll need to pick up blue batteries to keep it powered.
Firestarter
Push an enemy into a fire extinguisher.
Find an area with wall mounted fire extinguishers and use your melee button to shove an enemy into one. A great spot is Chapter 8. During one of a mission look for the fire extinguisher in the back left corner from where you entered, lure an enemy over, and push them in.
He'll Live
Knock out an enemy by shooting them in the legs.
Keep shooting an enemy in the legs until they go down. The final shot that defeats them must hit the leg, shooting them once isn't enough. You need to land multiple leg shots until they're down.
Positively Shocking
Make an enemy taser another enemy.
Locate an area with taser wielding enemies and keep one alive alongside a regular enemy. Hold your grab button to trigger the longer dragging animation and push your human shield directly into the taser's blue line so they take the hit. Look for enemies wearing weapon holsters and bullet proof vests, if you fight regular enemies for about 30 seconds, these armoured enemies will eventually start aiming their tasers at you.
Short Fuse
Shoot an enemy while they're throwing a grenade.
Wait for an enemy to pull out a grenade, and shoot them right as they swing their arm to throw it, forcing them to drop the explosive. To make this much easier, activate your slow motion ability while aiming or hold the Q-Watch button to slow down time. A perfect farming spot is Chapter 10. You spawn directly in front of enemies, so just hide behind cover and wait for someone to make a throw.
Damp Squib
Hack a grenade before it explodes.
During combat, wait for an enemy to throw a grenade, then look at it on the ground and use your Q-Watch to hack and deactivate it. The same farming spots work perfectly here: Chapter 10 (Checkpoint 11: Ambush) or Chapter 11 (Checkpoint 11: Webb Exhibition). Hide in cover, wait for a grenade, and hack it.
Sleight of Hand
Disarm an enemy by shooting a weapon from their hand.
You should automatically unlock this during the training in Chapter 3: The Needle's Eye. You can disarm enemies by shooting their hand when they're aiming at you.
Soft Landing
Tackle an enemy over a ledge.
Hold your grab button on an enemy to trigger the continuous backward push animation. Steer them toward a ledge, such as the top of a ladder, and fall over the edge together to knock them out on impact. An early spot to earn this is in Chapter 5 during the "Steal the flag" objective.
Collectible Achievements
A Collector's Habit
Find all collectibles.
007 First Light contains 92 collectible locations: 36 Cards, 23 Intel, 14 Mementos, 10 Postcards, and 9 Legacy Items. Finding all of them unlocks this achievement. There is no collectible tracker by chapter, only by type when pressing the Touchpad. Everything can be collected through Chapter Select. All collectibles are saved instantly when picked up, so if you grab them in Chapter Select, you can quit out immediately without reaching the next checkpoint. You can also jump to any checkpoint directly.
A Legacy of Spycraft
Discover all legacy items.
007 First Light contains 9 Legacy Item locations. Finding all of them unlocks this achievement.
Casino Royale
Collect all playing cards.
007 First Light contains 36 Card collectibles. Finding all card locations unlocks this achievement.
For Your Eyes Only
Unlock all MI6 files.
007 First Light contains 23 Intel collectibles. Finding all Intel locations unlocks this achievement.
Recovered Assets
Collect all mementos.
007 First Light contains 14 Memento locations. Finding all Memento collectibles unlocks this achievement.
The World Is Not Enough
Collect all postcards.
007 First Light contains 10 Postcard locations. Finding all Postcards unlocks this achievement.
TacSim Activities
A Change of Pace
Complete an Escalation in TacSim.
Escalations are unlocked after Chapter 6: A Night Out. Go to Title Screen > Tactical Simulations > Play one Escalation. The first one is a quick combat tutorial that can be done in about a minute.
Keep Moving Forward
Achieve Clearance Level 3
After finishing Chapter 6, head to the Title Screen and select Tactical Simulations. You'll need to earn XP by completing Escalations, Operations, and Challenges to reach Clearance Level 3. This typically takes about 30 to 60 minutes.
The most efficient approach is to knock out the other three TacSim achievements first. If you're still not at Level 3 after that, press your menu button to bring up quick challenges for easy XP. A solid farming method is pushing enemies off cliffs during Escalation: Advanced Tactical Training to top off your level.
The Readiness Is All
Beat Tier 3 of an Escalation in TacSim
Escalations unlock after Chapter 6. From the Title Screen, navigate to Tactical Simulations, select the first Escalation, which is essentially a simple combat tutorial and complete all three of its short tiers.
What If…?
Complete an Operation in TacSim
Operations unlock after you've finished the main story. From the Title Screen, head to Tactical Simulations and complete a single Operation.
These missions are essentially replays of campaign encounters with modified objectives. The first one is highly recommended, it's very easy and takes only about three minutes to finish, making it a quick and painless way to grab this achievement.
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