Infinite Space: Mining is a space mining automation game that drops you into the cold vacuum of space with nothing but a ship, a dream, and an asteroid field full of resources. Your job? Build an industrial empire from scratch: mine asteroids, manage logistics, expand production lines with drones and conveyors, and grow your operation across the galaxy. It's the kind of game that starts small and snowballs into something enormous, and it's designed for players who love watching their carefully constructed systems hum along like a welloiled machine.
The core loop is all about automation and expansion. You begin by mining simple asteroids and gathering raw materials, but it doesn't take long before you're building factories, setting up conveyor belts, and programming drones to handle the heavy lifting. Every resource you extract feeds into a production chain, and every production chain unlocks new technologies and capabilities. Before you know it, you're managing a sprawling network of interconnected facilities across multiple sectors, and the only limit is how efficiently you can optimize your setup.
What makes it stand out is the exploration layer. You're not stuck in one asteroid field forever, you can travel through wormholes to discover new sectors, each with its own resources and challenges. This gives the game a sense of progression that pure automation games sometimes lack. You're not just optimizing a static factory, you're actively pushing into the unknown, searching for rare materials and new opportunities to expand your industrial footprint.
It was developed and published by a solo developer who built the game in Unreal Engine. The developer openly discloses that some visual assets, promotional images, and loading screen artwork were created or assisted using AIgenerated tools, a transparency that's becoming more common in indie development. The game runs on Windows 10 (64bit) and asks for an Intel Core i57500 or AMD Ryzen 5 1600, 16 GB RAM, and an NVIDIA GTX 1060 or AMD RX 580, with 5 GB of storage space.
It's worth being honest about the current state of the game. It's very new, released on June 20, 2026 and has only 6 user reviews on Steam so far, so the community is still tiny and there's no real consensus yet on how it plays longterm. If you're the kind of player who enjoys being early to a game and watching it grow alongside the community, this is the perfect time to jump in.
Who's it for?
If you love automation games like Factorio, Satisfactory, or Dyson Sphere Program, but you want something set in the cold, lonely expanse of space, this is exactly your kind of game. If you enjoy building complex systems, optimizing production chains, and watching your creation grow from a single mining outpost into a galaxyspanning industrial network, you'll get lost in this for hours. It's also for players who appreciate solodeveloped indie projects and want to support a developer who's clearly passionate about the genre. And if you just want a cheap, deep, lowstress game you can sink your teeth into while listening to a podcast, this one's got you covered.
If the game has sparked your enthusiasm, may fortune favor you in winning.
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